AI Insights · Timothy · April 2022
Top 5 Dynamic Games on Android in Latin America - Q1 2022
Explore the performance of the top 5 dynamic games on Android in Latin America for the first quarter of 2022, including trends in weekly downloads, revenue, and active users.
In Q1 2022, the Android gaming scene in Latin America witnessed notable activity from top dynamic games. Here’s a closer look at the performance of the top 5 games, with insights powered by Sensor Tower.
Roblox displayed a robust presence, peaking in weekly downloads at approximately 1.2M during the week of January 24. However, there was a noticeable decline towards the end of March, reaching around 664K. The game's weekly revenue started strong at around $462K in late December but saw a gradual decrease to about $257K by the end of March. Active users remained relatively stable, fluctuating between 28M and 31M throughout the quarter.
Lords Mobile: Last Rise of Qin experienced a varied quarter. Weekly downloads peaked at approximately 628K in mid-January but dropped to around 406K by the end of March. The revenue showed a similar trend, starting at about $190K and ending at roughly $147K. Active users remained relatively consistent, with minor fluctuations around the 1M mark.
Gardenscapes saw a steady increase in weekly downloads, peaking at around 129K in mid-March. Revenue, however, showed a slight decline from approximately $170K at the start of the quarter to about $138K by the end of March. Active users hovered around the 2M mark, experiencing minor dips and recoveries throughout the quarter.
eFootball™ 2024 had a mixed performance. Weekly downloads fluctuated, starting at approximately 170K and ending at around 139K. Revenue showed a peak of approximately $129K in mid-February, with some dips and a recovery to about $114K by the end of March. Active users remained fairly stable, ranging from around 6M to 6.7M.
Pokémon GO demonstrated consistent engagement. Weekly downloads started at around 207K and declined to approximately 111K by the end of March. Revenue had a peak of about $159K in mid-February, but it saw a drop to approximately $61K by the end of March. Active users showed some fluctuations, starting at around 10.7M and ending at approximately 9.5M.
These insights are derived from Sensor Tower's data, providing a comprehensive look at the dynamic gaming landscape in Latin America for Q1 2022. For more detailed insights and trends, visit Sensor Tower.